A curated guide to which decks best support Tracey's four pillars — Fuel, Focus, Protect and Train
Pip Decks are physical and digital card-based toolkits, each containing 50–60 structured exercises for workshops, strategy, creativity and productivity. The library you have access to spans 11 decks covering facilitation, storytelling, innovation, productivity, team dynamics, branding and more.
Below is a breakdown of which decks are most relevant to your four brain health themes, which specific cards stand out, and why — so you can pick what to bring into your client work, events or content.
From most to least applicable. The top four are the ones worth diving into first.
This deck maps almost perfectly onto all four of Tracey's themes. It deals directly with energy cycles, attention, burnout prevention and habit building — the everyday lived experience of brain health. Probably the most immediately usable deck for client workshops.
The workhorse deck for running sessions. Rather than being theme-specific, this gives Tracey the facilitation architecture to structure any of her four-pillar workshops — from problem framing through ideation to action planning. The GROW card alone is worth the price.
Two uses here: (1) helping Tracey's clients tell their own transformation story, which is powerful for Train and motivation; (2) helping Tracey communicate her four themes more compellingly in presentations, content and sales conversations.
If Tracey works with organisations or teams (rather than just individuals), this deck is gold. It covers psychological safety, health monitoring, ritual design and sustainable performance — all of which map to Protect and Train in a team context.
More useful for Tracey's business strategy than direct client work. However, a handful of cards translate well — especially for helping clients build a personalised long-term brain health plan rather than just reacting to the immediate problem.
Useful for creative facilitation and for exercises that bridge the mind-body connection — which has obvious resonance with brain health. Also great if Tracey runs group sessions where generating ideas is part of the programme.
Retrospectives — structured reflection on what's working and what isn't — are a powerful habit-building tool. Use this at the end of a programme or workshop block to help clients consolidate learning and plan the next cycle.
Not directly useful for client brain health work, but highly relevant if Tracey is building or refining her brand. Each of the 12 archetypes (Caregiver, Sage, Magician, etc.) comes with a full recipe for applying it to positioning, language and visual identity.
Primarily designed for product teams and startups. Some cards are transferable — especially for helping Tracey design or iterate her programme offering — but not a frontline tool for client-facing brain health work.
50+ cards focused purely on brand strategy — positioning, differentiation, messaging, visual identity. Very strong if Tracey is developing or sharpening her brand, but not relevant to delivering client sessions around brain health.
A collection of 100+ UX and cognitive psychology laws (Hick's Law, Fitts's Law, Gestalt principles etc). Fascinating reference material, but designed for digital product designers. No meaningful application to Tracey's brain health work unless she's building a digital product.
The best card picks from across the whole library, mapped to each of Tracey's four pillars.
Energy inputs, nutrition and the physical conditions for brain performance
Attention, concentration and sustained cognitive performance
Stress resilience, cognitive protection and sustainable performance
Habit formation, cognitive development and sustained learning
No laptop needed. Just print the session plan (or keep it on your phone), bring some post-its and pens, and you have a fully structured interactive hour across all four themes. Each block is 12–15 minutes — one theme, one exercise, one clear outcome.
Pairs work is the person next to them. No need for fancy grouping. Keep the energy up by giving people a firm time call at the start of each exercise.